Day 2 · Week 1: Your games, honestly
Today: 10 minutes, 45 if you have them. Rule 1, their move first: before every move, name what their last move attacks and what it left undefended.
Core (10 min)
Warm-up: positions from your games (10 min)
Every position below comes from one of your own games. Look at the highlighted last move first.
Find the best move: click a piece, then its square.
From your game on 11 Nov 2026, move 30 · View game ↗
Find the best move: click a piece, then its square.
From your game on 11 Nov 2026, move 15 · View game ↗
Find the best move: click a piece, then its square.
From your game on 11 Nov 2026, move 16 · View game ↗
More, if you have time
Theme drill (10 min)
Three rated puzzles on this week's theme from the Lichess puzzle database (public domain), getting harder through the week. Then, if time is left, more on Lichess Mixed puzzles. Untimed; accuracy over speed.
Find the best move: click a piece, then its square.
From the Lichess puzzle database · Open source puzzle ↗
Find the best move: click a piece, then its square.
From the Lichess puzzle database · Open source puzzle ↗
Find the best move: click a piece, then its square.
From the Lichess puzzle database · Open source puzzle ↗
Play (20 min)
2 games of 10+0 rapid. Use the rule on every move; this is where the habit gets built.
Rule 1, their move first: before every move, name what their last move attacks and what it left undefended.
Post-mortem (5 min)
For each loss, find the move where it turned before opening the engine. Then confirm with the engine and write one line: move number, what you missed, which rule would have caught it.
Done when
- Every position in the core block solved, or its solution seen and understood
If you did more:
- Theme drill puzzles solved, or their solutions seen
- Games played with today's rule
- One line per loss in your notes
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